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In 1998, the U.S. Patent and Trademark Office issued Patent 5,718,632, on a method for avoiding “unnecessary wastage of time” in video games. What’s transpired in the 17 years since then can best be described as an unnecessary wastage of time. Namco’s patent covers “auxiliary games” that a player
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Consider the wider project. These are the legal, marketing and…, by Scott Foster
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Deeplinks Blog Electronic Frontier Foundation
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Deeplinks Blog Electronic Frontier Foundation
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