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Is it possible to have an invisible object that still recieves shadows? : r/godot

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3D lights and shadows — Godot Engine (stable) documentation in English

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Vulkan: 3D lights don't update their shadows if a static mesh is hidden or shown besides them · Issue #29856 · godotengine/godot · GitHub

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Add a Mask2D node (and/or a mask_parent property for Sprite2D) · Issue #4282 · godotengine/godot-proposals · GitHub

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Is it possible to have an invisible object that still recieves shadows? : r/godot

3D lights and shadows — Godot Engine (stable) documentation in English

The Magic Behind Shader Programming in Godot 4

how to hide objects that are not in the line of sight of the player : r/ godot

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PDF) The Image of the 'Saviour' in Waiting for Godot and Islam: A Thematic Comparative Study