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c++ - Algorithm for smoothing edges of an open 3D mesh - Stack Overflow

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I have a 3D mesh which represents a surface with some rough boundaries which I would like to smooth: I am using a half edge data structure for storing the geometry so I can easily iterate over

Get the boundary edges of outer and inner polygons in a 3D mesh

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c++ - algorithm to find edges using vertices (2D and 3D) in a mesh

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c++ - Algorithm for smoothing edges of an open 3D mesh - Stack

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normal estimation of mesh open3d c++ - Stack Overflow

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